There are no textbooks for the class that will be purchased through the bookstore. There are readings, however, that you must have and are required:

  1. Course Reader, available at EZ Copy N Print near the bookstore on the Ave
  2. Mary Shelley’s Frankenstein (1818) Norton Critical Edition

I am requiring a physical reader so that we can mark them and reference them in class. I understand this is not ideal, but having 40 laptops with PDFs will not work, and self-printing costs more unless you have a really good laser printer. The costs for the class are extremely low relative to other classes, and in the end you will have a nice reader to save should you want return to this material later in your life.

Course Textbooks
Terry Schenold
Terry Schenold believes that videogames are a vital organ of cultural change in the twenty-first century. He is a PhD candidate in English and founding member of the Critical Gaming Project at University of Washington, teaching media and game studies courses for the Comparative History of Ideas Program. He is also adjunct faculty in the Humanities and Sciences department and occasional collaborator in Design at Cornish College of the Arts. His most recurring research interests include reflective reasoning in ergodic media, digital media poetics, philosophical aesthetics, and digital game design and culture.

Leave a Reply

Skip to toolbar